Moonkin form changes


We’ve had a lot of discussions about Moonkin form, as you might guess. We know opinions range among the player base from “cut it” to “make me stay in my adorable form all the time.” At first we were trying to make it more of an option, so that cuddly-hating Balance druids could choose the spec without the shapeshift. After much discussion though, we’re going to go back to a Balance druid = Moonkin Form design. We’ll put some more damage into the Moonkin Form.

This is the answer to a post about however moonkin form is pointless or not, you can read it here if you haven’t.

I agree that moonkin form won’t give much if they keep these changes, and I don’t want it to be like that. I wish they would give moonkin form something unique that other classes don’t give, not only 5% crit/haste or damage increase. But I don’t know, it has to be something that makes us want moonkin form and so we have to stay in it when we dps.
Because I like the moonkin form and I want them to keep it, but it needs some graphic updates like the cat/bear got because I’m jealous of their good looking forms and since the day they got them I’ve had ideas of how the updated moonkin form could be. I hope they’ll make it possible for us to change the colors, hair color=form color, like the cat/bear.

There are different colored moonkins around Azeroth like the orange and black wildkins in the Hinterlands, white and gray/brown owlbeasts in Winterspring. So maybe they’ll use some of those colors.
But why do druids have moonkin form as a spell caster form?
Moonkins in Azeroth doesn’t cast spells, they are melee. Did they forget how to do it as many of them became corrupted, mutated and wild?
I know that night elves claim that Elune created the first wildkin to serve as guardians to Cenarius.
”She combined the best traits of the owl, the most beloved of her night birds, and the bear, the lumbering protector of the woods”.
But other scholars claim that wildkin were the misguided creation of a sorcerer.

No oomkins in Cataclysm, or?

I know it’s still beta and nothing is final yet. Blizzard said something about us have to worry about our mana and how we spend it. Mana wasn’t a problem in Wrath of the Lich King so we never needed the mana regen talents like Intensity, Moonglow and Dreamstate. We regen so much from our crits cause we get back more than we use, and from our spirit but that will change in Cataclysm since spirit will only be for healers and on healing gear which we won’ t take.

We still get mana regen when critting on the beta but Improved Moonkin Form is removed from talents. Lunar Justice got removed from the talents but it’s still in the game and procs whenever you kill something and restores 2%(?) of your total mana, think I got around 200 mana back. Euphoria restores 12% of your total mana when you gain Solar or Lunar eclipse. Lunar Shower reduces the mana cost of Moonfire by 30%.

I don’t think the mana regen will be like it is on the beta now, or on live servers, cause if they want us to worry about our mana they have to nerf our Improved Moonkin Form cause that’s where we get most of our mana from. I remember it wasn’t as overpowered as it is now in Naxxramas, I think it was first around Ulduar times they buffed it. Or maybe it was only the gear. Nowdays in Icecrown I only go out of mana if I Hurricane over and over again on trash, never on bosses, not even if I combat ress or give my Innervate to another player, I will still end the fight with almost full mana pool.