No update to the Moonkin Form

It started in Wrath of the Lich King and patch 3.2 when Blizzard announced the new Cat and Bear Form. I assumed Moonkin Form would be up next together with Travel Form and Aquatic Form. Cataclysm was announced and we were told that trolls could be druids and I immediately thought of Moonkin Form update again, but Cataclysm was released and we only got a new Flight Form for worgen and troll druids. Again I assumed Moonkin Form would be next.

Time went on and Mists of Pandaria was released together with new Travel Form and Aquatic Form. But what about Moonkin Form? We got a glyph. A glyph which makes us able to look like we’re out of form when we actually are in Moonkin Form. Do they think that the glyph is what they gave to us and that we’re happy with it? I wonder if they really think that it’s right to update everything except the Moonkin Form, why not complete all the druid forms and be done with it? I’ve been a Moonkin since the day my first druid hit level 40 and was able to put a talent point in Moonkin Form. Back then it was adorable and funny, and it kind of still is, but I wish it looked less pixelated now when everything else looks so smooth and beautiful.

Now they’re updating all the original race models, which is also about time. Even the Draenei and Blood Elf. But what’s left after that? Moonkin Form.

This weekend at BlizzCon I hoped someone would ask about it in the Q & A, but none did, so I tweeted my question to Kat Hunter Metzen and I was happy to get an answer even if it wasn’t the answer I had hoped for.

Oh, man, we have given a lot of love to druids over time
with their different forms, so the moonkin will have to wait
a little bit longer

I guess they will update it some time in the future, if not in Warlords of Draenor, then maybe the next one, or the one after that, I won’t hold my breath.

Balance druid gear list – MoP

Updated list here

So I got inspired by Saz who made a list of enhancement shaman gear and decided to spend some time in the beta and then create my own list of balance druid gear.

This is a list of pre-raid gear for level 90 balance druids but it might also work well for restoration druids and mistweaver monks as they use the same gear.

It’s still work in progress, so I will update it if anything changes or if there is more to add.

Factions

The August Celestials

Honored

Revered

Shado-Pan

Honored

Revered

The Klaxxi

Honored

Revered

Exalted

Golden Lotus

Honored

Revered

Dungeons

Gate of the Setting Sun

Mogu’shan Palace

Scarlet Halls

Scarlet Monastery

Scholomance

Shado-Pan Monastery

Siege of Niuzao Temple

Stormstout Brewery

Temple of the Jade Serpent

Professions

Leatherworking

Balance druid changes – Build 12857

Starsurge was updated with new graphics. It no longer looks like a green lava burst or a bogger as some people said. Here is a video showing the new Starsurge.

I think it looks better now, the color at least, but the spell looks very small, like a Wrath, or lazor beam(!), wish it was more like a Frostfire Bolt but blue/purple. And why is it green on impact? Looks like a Wrath when it hits the target.

Here are the other balance druid changes in build 12857:

  • Hurricane base damage increased by 33%.
  • Innervate now regenerate mana equal to 20% of the casting Druid’s maximum mana pool, down from 33%.
  • Starsurge now has a 40 yards range, up from 30 yards.
  • Entangling Roots now has a 2 sec cast time, up from 1.5 sec.
  • Starfall now has a 40 yards range, up from 30 yards. Base damage increased by 33%.
  • Lunar Shower now increases damage done by your Moonfire by 15/30/45% (Up from 2/4/8%)
  • Force of Nature now has a 40 yards range, up from 30 yards.
  • Solar Beam now has a 40 yards range, up from 30 yards.
  • Lunar Guidance no longer increases the radius of your Solar Beam.
  • Moonglow now reduces the mana cost of all your damage and healing spells.
  • Nature’s Majesty now increases the critical strike chance with all spells.

Innervate


Innervate is now based on YOUR mana, not the target’s mana. GC specifically stated this makes Innervate useless for Ferals, as they do not want Ferals helping Healers in their mana management.

That’s not actually what I said. I said that we wanted Feral’s Innervate to be less powerful than Balance and Restoration, because we don’t want “stack Ferals” to be the solution for healers who overheal a lot. Your Innervate will still be valued (probably more valued, all things considered), but it won’t be and shouldn’t be the magic pill that gets you a raid slot.

The Eclipse bar got an update:

Here some pictures of what it looks like with no eclipse, Solar eclipse and Lunar eclipse.

So Hurricane base damage is increased by 33% and with Gale Winds which gives 30%, the damage will be 63% more than what it is for me now on live, cause I don’t have Gale Winds.

I noticed my Innervate is much weaker and doesn’t help me very much. It still has a 3 min CD, and at the moment on beta I go oom really fast and take a lot of damage cause the mobs hit like trucks and sometimes I have to pop out of moonkin form and heal, then back in to DPS. And it takes sooo long to drink up 42k mana between each fight cause the water I found is level 75 water. Maybe there is level 80 water somewhere hmm…

Starsurge, Solar Beam and Force of Nature, just got their range increased like all the other spells, same with Starfall, but it also got a damage increase by 33%. I didn’t really notice this on the beta, it still feels like Starfall does less damage than what it used to do and what it does on live (without 30% ICC buff).

But the range is annoying when leveling cause there are always many mobs in the area and I’m so used to just pop Starfall all the time, but now all the level 84 mobs come running and I die. It’s also so annoying to die, cause the ghost form, you know when you fly on that little mount back to where you died, the speed of it is sooooo slow, slower than what you would run.

Lunar Shower got a very nice buff. 15/30/45% increased damage on Moonfire is a lot.

My current spec looks like this and I will put the next two in Furor. But maybe I should have gotten Moonglow cause I go so oom from all this mob killing and self-healing.

What do you think of the new Starsurge and the other updates?